Creature Feast
description
A first person puzzle game in which you're a monster that needs to eat other monsters to survive. It's basically done, but I'm currently polishing it and adding some more levels before releasing it. The game has 4 levels, which I plan to scale up to 8 or 10 levels in total.
roles
- Levi Vermaning: Level design, gameplay dev & design, other art
- Michaëla Staats: Monster concept art
process
In Creature Feast I wanted to experiment with billboarding, 3D, and puzzle design. I used all sorts of prototyping techniques to come up with puzzles. For example, I used chess pieces and other kinds of board game tokens to physically map out and create the levels. I quickly found out that drawing them out was far more efficient for me; I could just use white-out and a marker to sketch them out.