
De Mysteries der Lage Landen



description
A 2.5D narrative adventure game set during the 80 years war in The Netherlands. Developed for the Globe College in Utrecht, to be used during class. Levels include investigating the murder of Willem van Oranje, and exploring a city and uncovering its mysteries in 1584.
roles
- Andries de Graeff: Lead Developer, Systems Developer
- Jogchum Hofma: Developer, Notebook and additional programming
- Levi Lois Vermaning: Technical Design, Level Design, Gameplay Design, Sound Design
- Tatum van Trier: Narrative Design, QA Lead, Lead Research
- Rebecca Rupert: 2D art (characters, props, UI)
- Irma Plaizier: 3D art (environment, props)
- Gido Steemers: 2D portraits, additional 2D art & UI
- Luuk van Leeuwen: Shaders and 2D animation


